2166 - Design Bitset (Medium)
Problem Link
https://leetcode.com/problems/design-bitset/
Problem Statement
A Bitset is a data structure that compactly stores bits.
Implement the Bitset
class:
Bitset(int size)
Initializes the Bitset withsize
bits, all of which are0
.void fix(int idx)
Updates the value of the bit at the indexidx
to1
. If the value was already1
, no change occurs.void unfix(int idx)
Updates the value of the bit at the indexidx
to0
. If the value was already0
, no change occurs.void flip()
Flips the values of each bit in the Bitset. In other words, all bits with value0
will now have value1
and vice versa.boolean all()
Checks if the value of each bit in the Bitset is1
. Returnstrue
if it satisfies the condition,false
otherwise.boolean one()
Checks if there is at least one bit in the Bitset with value1
. Returnstrue
if it satisfies the condition,false
otherwise.int count()
Returns the total number of bits in the Bitset which have value1
.String toString()
Returns the current composition of the Bitset. Note that in the resultant string, the character at theith
index should coincide with the value at theith
bit of the Bitset.
Example 1:
Input
["Bitset", "fix", "fix", "flip", "all", "unfix", "flip", "one", "unfix", "count", "toString"]
[[5], [3], [1], [], [], [0], [], [], [0], [], []]
Output
[null, null, null, null, false, null, null, true, null, 2, "01010"]
Explanation
Bitset bs = new Bitset(5); // bitset = "00000".
bs.fix(3); // the value at idx = 3 is updated to 1, so bitset = "00010".
bs.fix(1); // the value at idx = 1 is updated to 1, so bitset = "01010".
bs.flip(); // the value of each bit is flipped, so bitset = "10101".
bs.all(); // return False, as not all values of the bitset are 1.
bs.unfix(0); // the value at idx = 0 is updated to 0, so bitset = "00101".
bs.flip(); // the value of each bit is flipped, so bitset = "11010".
bs.one(); // return True, as there is at least 1 index with value 1.
bs.unfix(0); // the value at idx = 0 is updated to 0, so bitset = "01010".
bs.count(); // return 2, as there are 2 bits with value 1.
bs.toString(); // return "01010", which is the composition of bitset.
Constraints:
1 <= size <= 105
0 <= idx <= size - 1
- At most
105
calls will be made in total tofix
,unfix
,flip
,all
,one
,count
, andtoString
. - At least one call will be made to
all
,one
,count
, ortoString
. - At most
5
calls will be made totoString
.
Approach 1: Class Implementation
In general, we need to keep track of 3 things:
- The state of the bits
- The number of 1s
- Flipped or not
We first consider the flip
function first. The naive way to perform flip
is to iterate over the bits
and change all the bits. This takes time and is too slow. We instead use a state called flipped
to store the state whether the bits
are flipped or not. When we call flip
, the new number of 1s in bits
becomes the old number of 0s in bits
, which can be calculated by len(bits) - ones
.
We then consider fix
and unfix
. These two functions require certain condition of the target bit to activate. If we want to check a bit is 1
or not, we have two possibilities
- target bit is
0
, andflipped = True
- target bit is
1
, andflipped = False
Then we update the target bit and ones
accordingly.
Similar logic applies to toString
that we need to accommodate the state of flipped
class Bitset:
def __init__(self, size: int):
#record the state of the bit
self.bits = [0] * size
#record the number of ones
self.ones = 0
#record if flip is called
self.flipped = False
def fix(self, idx: int) -> None:
#we need to check if the target bit is 0 (if not flipped -> 0) or 1 (if flipped -> 0)
if(self.bits[idx] == 0 and not self.flipped or self.bits[idx] == 1 and self.flipped):
#add 1 to ones if it is 0 (after considering flip)
self.ones += 1
#change its state
self.bits[idx] = (self.bits[idx] + 1) % 2
def unfix(self, idx: int) -> None:
#we need to check if the target bit is 1 (if not flipped -> 1) or 0 (if flipped -> 1)
if(self.bits[idx] == 1 and not self.flipped or self.bits[idx] == 0 and self.flipped):
#decrease 1 to ones if it is 1 (after considering flip)
self.ones -= 1
#change its state
self.bits[idx] = (self.bits[idx] + 1) % 2
#this needs to be O(1)!
def flip(self) -> None:
#we reverse the number of ones after flip
self.ones = len(self.bits) - self.ones
#update the state of flipped
if(self.flipped):
self.flipped = False
else:
self.flipped = True
def all(self) -> bool:
#check if number of ones equals to the length of bits
if(self.ones == len(self.bits)):
return True
return False
def one(self) -> bool:
#check if there is at least one 1
if(self.ones > 0):
return True
return False
def count(self) -> int:
#return the number of ones
return self.ones
def toString(self) -> str:
#initialize the result
res = []
if(self.flipped):
for i in range(len(self.bits)):
#if flipped, we need to put the reverse of the bit to result
res.append(str((self.bits[i] + 1) % 2))
else:
for i in range(len(self.bits)):
#put the bit to result
res.append(str(self.bits[i]))
#return the string of list
return "".join(res)