0048 - Rotate Image (Medium)
Problem Link
https://leetcode.com/problems/rotate-image/
Problem Statement
You are given an n x n
2D matrix
representing an image, rotate the image by 90 degrees (clockwise).
You have to rotate the image in-place, which means you have to modify the input 2D matrix directly. DO NOT allocate another 2D matrix and do the rotation.
Example 1:
Input: matrix = [[1,2,3],[4,5,6],[7,8,9]]
Output: [[7,4,1],[8,5,2],[9,6,3]]
Example 2:
Input: matrix = [[5,1,9,11],[2,4,8,10],[13,3,6,7],[15,14,12,16]]
Output: [[15,13,2,5],[14,3,4,1],[12,6,8,9],[16,7,10,11]]
Constraints:
n == matrix.length == matrix[i].length
1 <= n <= 20
-1000 <= matrix[i][j] <= 1000
Approach 1: Rotate 4 Cells in a Round
- C++
- Python
- JavaScrip
class Solution {
public:
void rotate(vector<vector<int>>& matrix) {
// round 1:
// -------------------
// tmp <- 1
// top left cell matrix[i][j] (1) <- bottom left 7 cell (matrix[n - j - 1][i])
// bottom left 7 cell (matrix[n - j - 1][i]) <- bottom right cell 9 (matrix[n - i - 1][n - j - 1])
// bottom right cell 9 (matrix[n - i - 1][n - j - 1]) <- top right cell 3 (matrix[j][n - i - 1])
// top right cell 3 (matrix[j][n - i - 1]) <- 1 (tmp)
// 1 2 3 7 2 1
// 4 5 6 => 4 5 6
// 7 8 9 9 8 7
// // round 2:
// -------------------
// tmp <- 2
// 2 (matrix[i][j]) <- 4 (matrix[n - j - 1][i])
// 4 (matrix[n - j - 1][i]) <- 8 (matrix[n - i - 1][n - j - 1])
// 8 (matrix[n - i - 1][n - j - 1]) <- 6 (matrix[j][n - i - 1])
// 6 (matrix[j][n - i - 1]) <- 2 (tmp)
// 1 2 3 7 2 1 7 4 1
// 4 5 6 => 4 5 6 => 8 5 2
// 7 8 9 9 8 7 9 6 3
int n = matrix.size(), tmp;
for(int i = 0; i < n / 2; i++) {
for(int j = i; j < n - i - 1; j++) {
tmp = matrix[i][j];
matrix[i][j] = matrix[n - j - 1][i];
matrix[n - j - 1][i] = matrix[n - i - 1][n - j - 1];
matrix[n - i - 1][n - j - 1] = matrix[j][n - i - 1];
matrix[j][n - i - 1] = tmp;
}
}
}
};
class Solution:
def rotate(self, matrix: List[List[int]]) -> None:
left, right = 0, len(matrix) - 1
while left < right:
for i in range(right - left):
top, bottom = left, right
# save the top left value
topleft = matrix[top][left + i]
# move bottom left into top left
matrix[top][left + i] = matrix[bottom - i][left]
# move bottom right into bottom left
matrix[bottom - i][left] = matrix[bottom][right - i]
# move top right into bottom right
matrix[bottom][right - i] = matrix[top + i][right]
# move top left into top right
matrix[top + i][right] = topleft
left += 1
right -= 1
/**
* @param {number[][]} matrix
* @return {void} Do not return anything, modify matrix in-place instead.
*/
var rotate = function (matrix) {
let left = 0;
let right = matrix.length - 1;
while (left < right) {
for (i = 0; i < right - left; i++) {
let top = left;
let bottom = right;
// save the top left value
let top_left = matrix[top][left + i];
// move bottom left into top left
matrix[top][left + i] = matrix[bottom - i][left];
// move bottom right into bottom left
matrix[bottom - i][left] = matrix[bottom][right - i];
// move top right into bottom right
matrix[bottom][right - i] = matrix[top + i][right];
// move top left into top right
matrix[top + i][right] = top_left;
}
// update pointers
left++;
right--;
}
};